Psychosonics and the modulation
of public space
Mark Bain, 2005
Open #9,
SKOR Foundation for Art in Public Space, Amsterdam
Netherlands
Architectural Institute Publishers, Rotterdam
ItÕs true, itÕs here and
now! The use of advanced sound technologies to control public space. For years
the speculation the rumors over the Internet and other sources have been describing
sonic weapons and non-lethal devices for crowd control and personnel dispersal
as if a science fiction reality. Some of these have been true, some half-true,
and others pure fiction. From infrasound to ultrasound, the whole spectrum of
frequencies to control human behavior and physical functioning has been
ruminated on but with sparse evidence to back it up.[1]
But now, the Israeli military have unveiled something they like to refer to as
Ôthe screamÕ[2] to help
control public demonstrations from both the Palestinians and Jewish settlers.
ItÕs the horns of Jericho all over again but as a tactical inversion.
Actually, sonic
techniques for subjugating the public have been going on for years. Since the
advent of sound reproduction and amplified playback, public address systems
have been incorporated into locations or onto vehicles for information
dispersal and propaganda uses. In former eras it was the church pulpit and town
crier which acoustically informed. WeÕve all heard the subliminal advertising
used to sell soda and popcorn and listened to insipid Muzak, which drives
workers and consumers into endless cycles of brain deadening stimulated
relaxation.[3]
Since the Vietnam war, the brute force of rock and pop was harnessed to
distract and annoy enemies of the state, as one post to a dedicated web page
states,
The U.S. Armed Forces in
Panama, where in 1990 former CIA employee, Manuel Noriega, barricaded himself
in the Vatican Embassy in Panama City. For 10 days the Army bombarded him with
pop music, loud hits, message songs such as Martha and the Vandellas'
"Nowhere to Run" and "You're No Good" by Linda Rondstadt.
In 1991 heavy metal by
such bands as Metallica was employed to harass the Iraqi troops into
surrendering during the Iraq Crisis.
During the siege at
Waco, Texas, ATF agents employed sounds such as Tibetan chants (deep unsettling
growls) to unnerve the Branch Davidians. Other songs employed were Billy Ray
Cyrus' "Achy Breaky Heart" and Nancy Sinatra's "These Boots Were
Made For Walkin'." [4]
At last, popular music
put to proper use.
But now in Israel and
also Iraq (and soon at a demonstration near you), military forces have been
testing a whole new category of sophisticated devices. With names like Hyper
Sonic Sound (HSS), LRAD (Long Range Acoustic Device), and ÔTheScreamÕ,
technology has been developed in the labs, which can now generate acoustic
trauma at an extended range. The techniques for the most part utilize high
frequency ultrasound to focus intense sonic energy at specific subjects.
Imagine a bright spotlight only produced with sound, with directional beams
which can penetrate the scull and stimulate the internal ear to cause physical
trauma, imbalance, nausea and the feeling to escape itÕs path. Imagine
something that can generate voices in your head. One of the tactics uses the
ultrasound as a carrier frequency to send disconcerting
messages. Programming material includes the sounds of screaming babies played
backwards, or warning messages as narrow cast translations, and if that doesnÕt
work, harmonic pain pulses at 150db a shot (much louder than a jet engine). Yes
finally itÕs the subtle and not so subtle art of acoustic persuasion.[5]
After the Ôbattle in
Seattle,Õ the events of September 11th and the so-called war on
terrorism, non-lethal weapons development has ramped up and manifested into a
growth industry. Along with the use of acoustics, other techniques include
Active Denial Technology (ADT), a microwave based non-lethal pain ray which
cooks on the inside, or something called ÔFunky FoamÕ which is sprayed onto
large gatherings of people to literally glue them to the pavement.[6]
Or the opposite, super slicking agents that make it impossible to mobilize.
Just a few examples of the strange systems currently under development which
attempt to control the use of public space.
With every new tactic
though, counter tactics are also developed. Already protesters are seen wearing
motorcycle helmets, gas masks and body armor looking quite similar to the
robo-cops attacking them. But with this new generation of acoustic weaponry,
simple earplugs and earmuffs donÕt offer much protection.
One suggestion involves the use of mirroring.[7]
Because these sound rays are tightly focused and beamed at the target using
high frequency ultrasound, a simple parabolic dish, such as a small satellite
dish, can be used as a passive reflector to bounce the signal back to the
operator. If properly designed and held in front of the head, this device can
create a safety shadow to deflect the incoming sound waves. Perhaps this reflector
could be worn like a mask, made of transparent plastic so as to not impede
vision and also have an active component that could amplify the protesters own
message. Future battles fought on the streets could begin looking quite
strange.
In his essay from 1970, The
Electronic Revolution,[8] William
Burroughs outlines some other techniques to
provoke public space using acoustic methods. Derived out of his experiments with the Ôcut/upÕ and the
physical re-ordering of texts to make new texts, he suggests some ways that
sound in public space can also be cut/up and re-ordered using a simple tape
recorders and portable playback systems. Expanding on his theories of the Ôword
virus,Õ this speculative text turns to sound and the production of the Ôaudio
virusÕ to infect locations and individuals. Inspired from the Watergate tapes,
which brought down Nixon, he sees audio as an engaging practice to confuse and
disrupt information and official propaganda. He plays the game of bad cop, good
cop and confused cop when describing the three types of tapes to engage a
target.
We now have three tape recorders. So
we will make a simple word virus. Let us suppose that our target is a rival
politician. On tape recorder 1 we will record speeches and conversation
carefully editing in stammers mispronouncing, inept phrases ... the worst
number 1 can assemble. Now on tape recorder 2 we will make a love tape by
bugging his bedroom. We can potentate this tape by splicing it in with a sexual
object that is inadmissible or inaccessible or both, say the senator's teen-age
daughter. On tape recorder 3 we will record hateful disapproving voices and
splice the three recordings together at very short intervals and play them back
to the senator and his constituents.[9]
The key to this technique
is the re-ordered use of the targets own voice along with acoustic material
that is familiar to them personally. This type of playback adds to its subliminal
authenticity. Even though the information may be garbled and confused, the
virus stays intact to disrupt the flow of thought and hijack propaganda. Some
forms of propaganda use similar techniques to sway the masses and deflect
information, perhaps Burroughs ideas can also function as a mirroring device to
neutralize the operatorÕs intentions.
In 1966 a colleague of
Burroughs, Ian Sommerville, was already making experiments with tape recorders.
ÒHe had discovered that playback on location can produce definite effects. Playing back recordings of an accident can
produce another accident.Ó For Burroughs this Òplayback is the essential
ingredientÓ in creating a slippage or feedback between the real and the induced
artificial. He states that this Òillusion is a revolutionary weaponÓ used Òto spread
rumors,Ó to Òdiscredit opponents,Ó to use Òas a front line weapon to produce
and escalate riotsÓ and Òas a long range weapon to scramble and nullify
associational lines put down by the mass media.Ó He imagines a small
Ôtrench-coatÕ army outfitted with portable devices where,
Protestors have been
urged to demonstrate peacefully, police and guardsmen to exercise restraint.
Ten tape recorders strapped under their coats, playback, and record controlled
from lapel buttons. They have pre-recorded riot sound effects from Chicago,
Paris, Mexico City, Kent/Ohio. If they adjust sound levels of recordings to
surrounding sound levels, they will not be detected. Police scuffle with the
demonstrators. The operators converge. Turn on Chicago record, play back, move
on to the next scuffles, record playback, keep moving. Things are hotting up, a
cop is down groaning. Shrill chorus of recorded pig squeals and parody groans.
Could you cool a riot by
recording the calmest cop and the most reasonable demonstrator? Maybe! However,
it's a lot easier to start trouble that to stop it.[10]
Further on he relates the
technique of the audio cut/up to the original speech scrambling experiments
dating back to 1881. Normally speech scramblers are used to control the relay
of information between two or more parties. Used as an encryption device for
radio and telephonic communication, the technique provides a secure line that
makes it difficult for outside snoopers to decode or interpret. In its current
form, scramblers are electronic devices spoken through which encode language as
unintelligible sound. Only by using the matching decoder can the message be
re-presented as originally intended. In this in-between space of the garbled
message, Burroughs locates his cut/up as a pure form of message received
outside the norms of human perception. He see people acting as conditioned
decoders, massaged by the medial spew and reactive to its content. The cut/up
acts as the Ômonkey wrenchÕ, disturbing this pure space of conditioned bodies. The
message, encoded and processed, is fed back and decoded by the same target
subjects. As he states, Òremember that when the human nervous system
unscrambles a scrambled message this will seem to the subject like his very own
ideas which just occurred to him, which indeed it did.Ó[11]
This shifting of public
space, the scrambling and reorganizing of information and location though
acoustic means is something that the newer technology outlined above shares
with Burroughs ideas. Both control and manipulate with sound utilizing a
collection of subtle and not so subtle techniques
capable of moving crowds. Burroughs though is
the prankster provoking the dominant ideologies, sending messages to the
collective unconscious to be processed amorphously by the masses. The
technologists on the other hand are searching for the pure acoustic bullet of
direct control. Both could inform each other and both can neutralize the other,
acting out a sonic war of sound in space and tactical strategizing.
In my own
work, I have developed a few systems that experiment with some of these ideas, designing portable acoustic devices, which play with public space in
real time. For the most part these works stand in an ideological neutral zone
without direct political content yet they still provoke in interesting ways. In
the summer of 2004 I was working in Istanbul on a show called 'hit n' run'
which put together urban performances in public spaces. I had a project titled Action
Unit : Instant Riot for Portable People, which consisted of a loud battery operated
sound system on wheels. There was a small bass speaker with an amplifier and a
separate stand with two large PA horns. The horns I acquired in Istanbul since
I knew they would have them for the mosques. The program material I made for
this system was 40 minutes of rage, a collection of protests from around the
world mixed to reflect conflicting opinions yet share the same anger in
different languages. It presented a kind of Babylonian freak out which lacked
any ideological content. I spent two months collecting over the radio, cable
and Internet, personal video uploads, news reports and audio files of
protestation, sounds which when editing together, seemed to permeate certain
base centers of the brain. At times I would have this sound still in my head
triggered by ambient noises for up to an hour after leaving the editing room, a
kind of acoustic trauma with a latent hangover effect.
In using the
system, I would go to public spaces and play this sound, a sound that everyone
knows but abstract enough that direct information isn't being relayed. It was
only the sound, without the protesters nor the banners nor the ideology, a
virtual sound infecting an otherwise normal scene. Outside the Platform
gallery, which is sited on one of the busiest shopping streets, I set the unit
up with a sound level that matched the shops next door blasting western and
Turkish pop music to attract visitors. It played a total of 6 min 40 sec and by
then a small riot ensued, a crowd of people assembled, some yelling, others
messing with the equipment and shoving me around, then the police arrived and
shut it down for good. It proved to be an interesting experiment in behavior
activation and the half-hour discussion it generated afterwards on the street
was informative and relevant to these times, -they just had the NATO riots a
few weeks ago. One American
journalist who happened to pass by said it made him shake in the knees (he
hated it). The ethics of this work could also be discussed, along with how certain
sounds can affect a group psychosis.
Another work
presented in 2003 in a former shopping center in Lyon titled, A Simulation of a
Reconstruction by Remote Means, involved a compact high powered sound
system, a sound chip and a mobile phone. On the sound chip I recorded the
actual explosion sound of the UN bombing in Baghdad, one of the few terrorist
bombs that was picked up on camera as it was happening. This piece, sited in
the galleryÕs front window was quiet until one dialed the number of the
attached phone. The number was distributed on random emailing lists and also on
flyers related to the show. Anywhere in the world, one could call and trigger
the playback of this sound file. A direct link is made to the advanced
triggering mechanisms as used in the Bali bombs and later on in Madrid, which
coupled mobile communication technology with terrorist actions. At a time when
the world seems bomb crazy, this piece allows the world to call and bomb the world,
or at least simulate it. ItÕs just a number far removed from the point impact,
and if you misdial, perhaps itÕs a real one. As a simulation, it created an
unpredictable action connected to the outside but which permeated a point of location
in the gallery space. The remote spectator is the activator generating a sonic
punctuation in space to affect the local spectator, endlessly repeating with
absurd proportions as each call is made: replaying an attack on the United
Nations over and over and over again. This work lasted for three days at which
point due to extreme usage it literally self-destructed. Repairs were made and
the action continued for the duration of the show.
An earlier
project which also made use of mobile phones was a work titled, Contact. This piece was designed for open public
areas and consisted of two separate modified PA systems mounted on light poles
situated across a space but facing each other. Each unit had a directional
microphone and a bullhorn directly connected to a mobile telephone working as
an extension of the voice and ear. The two separate phone numbers were
advertised in local publications and Internet listings as a free service to
meet people, usually under the pretext to date someone of the opposite or same
sex. Persons could call and their voice would be projected into this outside
location, the phone acting as a megaphone to publicly address. If lucky,
another person was on the other line talking through the second system,
allowing them both to have a conversation while simultaneously being monitored
by the outside audience. Working like a magnified conference call, these
secondary spectators could also converse with the callers by just talking
towards the PA units. Here, the private becomes public and the outsider becomes
the interloper, witnessing and disrupting the personal conversation of
unwitting participants. It can be seen as an act of strangers listening to strangers
talking to strangers, an amplification of communication and confusion.
The last
project IÕll describe is the recent Acoustic Space Gun (ASG). This device
is a linear
sound shifter, which couples a meter long directional microphone with a parabolic
sound emitter pointed in the opposite direction. Used in public space, it
collects live sounds and conversations at long distances from one side, then
amplifies and presents them far out to the other. Looking like a shoulder
mounted sonic weapon of sorts, slightly space age and designed for
functionality, it operates as an absurd spatial megaphone, which monitors the
crowd in spaces to re-project and shift the natural dynamics of acoustic
location. Coupled to the microphone input is an electronic circuit that can add
up to 900 meters of delay to the signal. This adjustable delay line allows you
to shift the sonic footprint of a certain space, producing a forced echo or canyon
effect, which adds to the spatial feedback. Acting as a live mixing instrument,
shifting the natural sounds and provoking other levels of hearing, the device is
played at a level comparable to the surrounding ambiance. This subtlety added
to the confusion, suddenly people can hear their voices coming from alternate
directions and in other time frames, echoing off of building facades and
twisting the normalcy of public sound.
Each of these works incorporates
the public as performer within the content and distribution of the sound. Locations
and actions are amplified via simple technical devices, sometimes causing
unpredictable situations, but which somehow integrate spatial acoustics with
the people involved. Here ÔpsychosonicsÕ functions as an invisible tactile material
to provoke a public. Whether through the antics of Burroughs propositions, the
actions of police forces or with the experiments IÕve carried out, this subtle
art is something most people donÕt recognize: that the ear is a conduit for
psychological affect. Even natural ambient sounds of the city or countryside
can induce a type of trauma that mostly goes unnoticed. An idling truck or even
atmospheric changes in the weather can generate large amounts of infrasound
(low frequency sound below the threshold of hearing). These unheard sounds may produce
feelings of fear and anxiety, while the din of general noise pollution can also
provokes the same thing. Humans are adaptable creatures, adjusting to
environmental situations and selectively filtering sensory input. For the
visible we can choose to look away or close our eyes, but for the audible itÕs
more difficult to shut out. Our
ears adapt to the noise, yet the brain still takes it in.
[1] Stuart,
Swezey. (ed) 1995. Amok Journal: Sensurround Edition Ð A Compendium of
Psycho-Physiological Investigations. Los
Angeles: Amok Books
[2] Associated Press. Israel May Use New
Weapon on Settlers. June 10, 2005.
http://www.foxnews.com/story/0,2933,159127,00.html
[3] Sutton, David. December
2001. Sonic Doom. Fortean Times 153.
An
extensive overview of sonic control techniques.
http://www.forteantimes.com/articles/153_sonicweapons.shtml
[4] Above Top Secret
discussion board. Posted by: mOjOm.
On: Fri
June, 10 2005 @ 16:56 GMT.
http://www.atsnn.com/story/146490.html
[5] Associated Press. Troops get high-tech
noisemaker. March 3, 2004.
http://www.cnn.com/2004/TECH/ptech/03/03/sonic.weapon.ap/
http://www.defensetech.org/archives/000807.html
[6] Chicago Tribune. December 20, 2003. PAIN RAY,
FUNKY FOAM COULD EASE IRAQ WOES.
http://www.defensetech.org/archives/000697.html
[7] Bain, Mark. 2005. Defensive Tactics
for Projected Acoustic Trauma, authors edition.
[8] Burroughs, William S. 1970.THE
ELECTRONIC REVOLUTION. Expanded Media Editions. Published by Bresche
Publikationen, Germany.
http://archive.groovy.net/dl/elerev.html
[9] Ibid
[10] Ibid
[11] Ibid